3dleighAI Native Digital Art & Design
- Art Direction
- Game Design
- Concepts
- Illustration
- Video
- 3D Models
I use the latest AI tools in combination with traditional methods to create polished video and imagery for games, brands and advertising — from first idea to final cut. A Higgsfield specialist with 39 years of creative industry experience.
Need something to look expensive on a budget, at lightning speed?
Axiom Magazine Series.
Finished pieces — generated, directed and graded by me. Click any plate to open it full-size.
←→ to scroll · drag to pan · click an empty slot to load a piece. Drops are a local preview — add them permanently in the REEL array.
The long-form work & the shorts.
Landscape edits — spots, films and short pieces. Click any frame to play it full-width, with sound.
Legacy
Shorts
Games I designed & drew. Playable.
Flash games from my Candyflame days with developer Onur Vural. Millions of plays, and TankBlitz went on to Steam. Pick one and play it in your browser.
Here’s how I can help.
High-end quality at speed, using the newest tools without the big-studio bill. Find the problem that sounds like yours.
The models, and the craft that points them somewhere.
Where most of my video starts and finishes — character consistency, motion control, and vertical social output at volume. Deep, daily, production-level fluency.
Thirty-nine years of deciding what good looks like.
I started as a pixel artist in 1987 and have worked in just about every art role since: pixel artist, animator, 3D modeller, user interface artist, concept artist, user acquisition artist, art director and now AI specialist. Along the way I worked at Electronic Arts, Eidos, Codemasters, NaturalMotion and Hutch. I defined the "urban legend" look of FIFA Street, and I ran global outsource teams to a Style Bible I wrote myself.
At Hutch I spent six years as Art Director for AI & Innovation, putting generative models into a real production pipeline — and finding out exactly where they help and where they lie to you.
Now I do that independently, as a creator. I make AI video and imagery that reads as directed rather than generated: composed, lit, cast, cut and graded. The models are fast. Knowing what to ask them for is the part that took a whole career.
- Based
- UK · remote worldwide
- Working in
- AI video, stills, concept, edit
- Specialism
- Higgsfield
- Formats
- 9:16 · 1:1 · 16:9 · sheets
- Also brings
- Art direction, style bibles
- Status
- Available for freelance
Track record
Got something that needs to look expensive?
Tell me the brief, the format and the deadline. I'll tell you straight away whether AI is the right tool for it.
3dleigh@gmail.com






Where the work lives.