AI Content Creator · Video Editor · Art Director
Cinematic AI content, directed by 38 years of games craft.
I generate, direct and cut AI video and imagery for games, brands and social. Higgsfield specialist, fluent across every current image and video model — backed by a career as Art Director at Hutch and character artist at EA.
Axiom Magazine Series.
Finished pieces — generated, directed and graded by me. Click any plate to open it full-size.
←→ to scroll · drag to pan · click an empty slot to load a piece. Drops are a local preview — add them permanently in the REEL array.
The long-form work & the shorts.
Landscape edits — spots, films and short pieces. Click any frame to play it full-width, with sound.
Legacy
Shorts
What I actually do.
The models, and the craft that points them somewhere.
Where most of my video starts and finishes — character consistency, motion control, and vertical social output at volume. Deep, daily, production-level fluency.
Thirty-eight years of deciding what good looks like.
I started as a pixel artist in 1987. Since then I've been a character concept artist, a concept lead, and an art director — at Electronic Arts, Eidos, Codemasters, NaturalMotion and Hutch. I defined the "urban legend" look of FIFA Street, and I ran global outsource teams to a Style Bible I wrote myself.
At Hutch I spent six years as Art Director for AI & Innovation, putting generative models into a real production pipeline — and finding out exactly where they help and where they lie to you.
Now I do that independently, as a creator. I make AI video and imagery that reads as directed rather than generated: composed, lit, cast, cut and graded. The models are fast. Knowing what to ask them for is the part that took 38 years.
- Based
- UK · remote worldwide
- Working in
- AI video, stills, concept, edit
- Specialism
- Higgsfield
- Formats
- 9:16 · 1:1 · 16:9 · sheets
- Also brings
- Art direction, style bibles
- Status
- Available for freelance
Track record
Got something that needs to look expensive?
Tell me the brief, the format and the deadline. I'll tell you straight away whether AI is the right tool for it.
3dleigh@gmail.com
Where the work lives.